OPC Studio User's Guide and Reference
Examples - Server OPC UA - Data variable ByteString value, reading using a function
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.NET

// This example shows how to create a data variable of OPC data type ByteString and implement its reading using a function.
// You can use any OPC UA client, including our Connectivity Explorer and OpcCmd utility, to connect to the server. 
//
// Find all latest examples here: https://opclabs.doc-that.com/files/onlinedocs/OPCLabs-OpcStudio/Latest/examples.html .
// OPC client, server and subscriber examples in C# on GitHub: https://github.com/OPCLabs/Examples-OPCStudio-CSharp .
// Missing some example? Ask us for it on our Online Forums, https://www.opclabs.com/forum/index ! You do not have to own
// a commercial license in order to use Online Forums, and we reply to every post.

using System;
using OpcLabs.EasyOpc.UA;
using OpcLabs.EasyOpc.UA.NodeSpace;

namespace UAServerDocExamples._UADataVariable
{
    partial class ReadValueFunction
    {
        public static void ByteString()
        {
            // Instantiate the server object.
            // By default, the server will run on endpoint URL "opc.tcp://localhost:48040/".
            var server = new EasyUAServer();

            // Create a data variable, defining its read values by a function.
            // The type of the data variable (ByteString, in this case) is inferred from the type returned by the function.
            // An array of .NET Byte is used to represent the ByteString.
            var random = new Random();
            server.Add(new UADataVariable("ReadThisVariable").ReadValueFunction(() =>
            {
                var buffer = new byte[20];
                random.NextBytes(buffer);
                return buffer;
            }));

            // Start the server.
            Console.WriteLine("The server is starting...");
            server.Start();

            Console.WriteLine("The server is started.");
            Console.WriteLine();

            // Let the user decide when to stop.
            Console.WriteLine("Press Enter to stop the server...");
            Console.ReadLine();

            // Stop the server.
            Console.WriteLine("The server is stopping...");
            server.Stop();

            Console.WriteLine("The server is stopped.");
        }
    }
}
See Also

Concepts